Podcast

145 – Weird RPG Mechanics

The Mythcreant Podcast

Some roleplaying games are good, some are bad, and some are just weird. This week Jonathan returns to the podcast to chat with us about the strangest RPG mechanics we’ve ever encountered. From self-sealing stomachs to lethal Perform checks, we talk about rules that leave … read more »

Story

Biological Intelligence

A round green winky face in the center of a network of blue square faces.

This was the moment 623G had dreamed of, yet dreaded. The session went live; the timer counted upward. A thousand bots waited on the other end of the event feed. Each bot was downloading an image of 623G’s broken case, complete with burnt wires and outdated memory sticks. But after this demo, everyone would know that a refurbished server could create groundbreaking technology. Either that, or 623G’s hopes and dreams would be deleted permanently. Read more »

Podcast

144 – Child Characters

The Mythcreant Podcast

It has come to our attention that humans are not born as fully formed adults, which means it’s time to talk about child characters. What’s the difference between writing kids for kids and writing kids for adults? What stories do a good job portraying the … read more »

Analysis

Five Stories That Violate Their Own Conceit

No story can perfectly mirror reality, especially stories with lots of speculative elements. Sometimes, for a story to work, the audience must accept certain conceits. In X-Men, we accept that mutants are persecuted for their powers, even though in real life they’d be rock stars. In … read more »

Storytelling

Liberating Over-Burdened Stories

red car that's been crushed by huge rock

Even the longest novel series only has so much room for content. The length of a story not only limits the number of scenes but also how complex the story can be. Backstory, characters, plot twists, and a unique world all add to a story’s … read more »

Podcast

143- Dealing With Failure

The Mythcreant Podcast

Failure occupies a strange place in roleplaying games. On the one hand, without failure success means nothing. On the other hand, no one likes failing their rolls. Why is that? This week, we talk about what should be done when the dice don’t come through. … read more »

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