Podcast

128 – Lessons From Our First Campaigns

The Mythcreant Podcast
Everyone has to start somewhere, even GMs and even if that start is very embarrassing. This week, Sarah joins us to talk about the very first campaigns we ran, or at least the first campaigns we’ll admit to running. All of us learned important lessons from those games, like how it’s not always necessary to roll dice, not to put in a super powerful GMPC, and to always be prepared for molotov cocktails.

Download Episode 128 Subscription Feed

Have a question or comment for our hosts? Send it to [email protected]

Opening and closing theme: The Princess Who Saved Herself by Jonathan Coulton. Used with permission.

Show Notes:

THAC0 (or Thwaco, as Sarah calls it)

Fudge

The Jumplomancer

Enjoying our podcast? Thank us with a review on iTunes or Stitcher.

Read more about ,

 

Comments

  1. C. R. Rowenson

    Loved this episode! I always like hearing about other peoples early lessons.

    The first campaign I ran was a New World of Darkness One-shot. It was a blast, but I learned that adding a series of interesting but random encounters doesn’t actually lengthen the story arc. :\

Leave a Comment

By submitting a comment, you confirm that you have read and agree to our comments policy (updated 9/3/18). We send comment data to outside parties for spam filtering and other services. See our privacy policy for details.

Follow Us

Facebooktwittergoogle_pluspinterestrsstumblr

Get Our Email Newsletter

We'll send our best work every month.