Do you like dice? Do you like science fiction? Then what could be better than mixing them together? This week, our hosts talk about science fiction roleplaying games, which turn out to be a little thinner on the ground than their fantasy counterparts. Listen for a behind the scenes discussion of Last Ship of the Republic, Mike’s description of the worst Jedi ever, and a retelling of our attempt to play Eclipse Phase. Uplifted octomorphs for all!
Download Episode 79
Have a question or comment for our hosts? Send it to [email protected]
Opening and closing theme: The Princess Who Saved Herself by Jonathan Coulton. Used with permission.
Show Notes:
The Voyage Roleplaying Game by Oren Ashkenazi
Star Trek Roleplaying Game from The Last Unicorn
Serenity Roleplaying Game from Margaret Weis Productions
USMC Torchbearer Mod by Luke Crane
Star Wars: The Roleplaying Game from West End Games
Star Wars Roleplaying Game Revised Core Rulebook from Wizards of the Coast
Star Wars: Saga Edition from Wizards of the Coast
Star Wars: Edge of the Empire from Fantasy Flight
Burning Empires by Luke Crane
Elicpse Phase from Posthuman Studios
Mage: The Ascension From White Wolf
Treat your friends to an evening of dark ritual murder. In a fictional game scenario, of course. Uncover your lost memories and save the day in our stand-alone game, The Voyage.