Chris Winkle

Chris is the lead editor and a frequent blogger for Mythcreants. On the side she also designs, codes, and writes stories. When she manages to escape from chronic workaholism, she likes to drink tea, wear funny hats, pet kitties, and crush her enemies at the game table.

Podcast

120 – Long vs Short Sentences

The Mythcreant Podcast

Sometimes a sentence is very long, and it keeps going and going with commas in places that a period could be and extra clauses that don’t necessarily need to be there. Other times a sentence is short. Which is better? As is so often the … read more »

Storytelling

Depicting Background Characters

Not every person that appears in a story is an actual character. These non-characters remain in the background: standing in line, cheering after a speech, or manning a stand. Like the buildings or the waterways, they exist to flesh out the setting. They are the extras of … read more »

Podcast

119 – Bad Writing Habits

The Mythcreant Podcast

Some writers start every sentence with “there are,” others can’t stop italicizing, and still others write sentences that never end. We’ve all got bad habits in our writing, and this week Ariel returns to discuss them with Chris and Wes. Our hosts are all editors, … read more »

Writing

Five Speculative Fiction Novels You Can Learn From

What we read influences what we write, often without our conscious intent. So if you’re working on your writing skills, pick your books carefully. Great books can show you how it’s done. Terrible ones can encourage poor habits. But which books are great? If you’re new … read more »

Podcast

118 – Emphasis in Writing

The Mythcreant Podcast

What’s this? Ariel has returned from the wilderness of freelance editing to grace our podcast yet again. She joins Chris and Wes for an in-depth discussion of emphasis in writing. How should writers make key passages stand out? How much is too much? Is bolding … read more »

Podcast

117 – Core Dice Mechanics, Part Two

The Mythcreant Podcast

We had so much to say about dice mechanics last week that we could have made it into two episodes. So, we did! Welcome to part two, where Chris describes a system so weird it sounds like an April Fools’ joke, Oren revels in rolling … read more »

Writing

Ten Ways to Switch Up Your Sentences

Fiction is made of people doing things, and the standard “protagonist verb object” is a strong way to write that. But if you structure all your sentences that way, you’ll have a monotonous mess on your hands. When that happens, it can be a struggle to inject some life into stale phrasing. To keep your head from hitting the desk, I have some quick ideas you can use. Read more »

Podcast

116 – Core Dice Mechanics, Part One

The Mythcreant Podcast

Roll to understand game mechanics, because today we’re talking about core dice mechanics. This aspect of a game’s rules can sometimes get overshadowed by flashier combat and spell mechanics, but the way a game rolls dice is essential. So essential that we had way too … read more »

Storytelling

Depicting Internal Conflicts

External conflicts are obvious to the audience and easy for storytellers to conceptualize. The hero either defeats the villain or they get beat; they either convince the jury or they are thrown in jail. But while these conflicts are usually the first thing that new storytellers reach … read more »

Podcast

115 – Surprise Villains

The Mythcreant Podcast

Which one of the hosts will turn out to be evil this week? Surprise, none of us are villains! Or perhaps we all are, since we threw in spoilers for Shield and Child of Light without any warning. How rude. This week, we talk about … read more »

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