Chris Winkle

Chris is the founder and editor-in-chief of Mythcreants. On the side she also designs, codes, and writes stories. When she manages to escape from chronic workaholism, she likes to drink tea, wear funny hats, pet kitties, and crush her enemies at the game table.

Podcast

19 – Character Death

The Mythcreant Podcast

Chris, Oren, and Mike discuss the great dilemma of whether or not to kill a character. They describe the storytelling problems created by this dilemma, and question the difference between good character deaths and bad ones. Read more »

Storytelling

Seven Ways to Make Your Story More Powerful

An important part of revising any story is looking at each event and asking yourself how it can be more effective. If you think any of your conflicts are feeling “blah” or your emotional moments are falling flat, use this checklist to make them pack more punch. Read more »

Worldbuilding

Creating Religions & Belief Systems

The culture of your kingdom, moon, or giant soap bucket isn’t fully developed until you’ve given it one or more belief systems. But that doesn’t mean you should rename the Catholic Church and stick it in there. Religions and other belief systems come in a huge variety of flavors. Read more »

Podcast

18 – Subverting Expectations

The Mythcreant Podcast

Oren, Chris, and Mike talk about breaking conventions in stories. They discuss works that offer delightful surprises to their audience, and contrast them with works that simply fail expectations. They also talk about Star Trek. A lot. Read more »

Writing

Your Plot Is a Fractal

Have you ever wondered how to plot a series of novels instead of just one? Or how to structure a single event that takes only half a scene? If so, I have good news for you: you never have to be confused by scale again. … read more »

Podcast

17 – When Stories Become Self-Aware

The Mythcreant Podcast

Mike, Oren, and Chris talk about stories in which characters use their knowledge of dramatic structure to anticipate what will happen next. They discuss worlds where story mechanics influence reality, and describe how self-awareness is used for parodies and subversions. Read more »

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