Wes Matlock
Podcast
We talk a lot about throughlines here at Mythcreants, even though we sometimes call them central plot threads, but we’ve never covered how they apply to roleplaying games. RPGs are stories too, but a very different kind of story. How do you apply a throughline … read more »
Podcast
It has come to our attention that humans are not born as fully formed adults, which means it’s time to talk about child characters. What’s the difference between writing kids for kids and writing kids for adults? What stories do a good job portraying the … read more »
Podcast
Failure occupies a strange place in roleplaying games. On the one hand, without failure success means nothing. On the other hand, no one likes failing their rolls. Why is that? This week, we talk about what should be done when the dice don’t come through. … read more »
Podcast
It is time to discuss… THE VAMPYRE. Vampires are a staple of fantasy fiction, from toothy Nosferatu to wise-cracking Spike. This week, we talk about how vampires have changed over time, how to keep them interesting in a saturated market, and why they’ve always been … read more »
Podcast
We’ve all had that moment when we finish reading or watching a story and think “that would make a great roleplaying game.” But how do you turn a story into a roleplaying game? What stories actually make good roleplaying games? That’s what we’re talking about … read more »
Podcast
Everyone loves characters, so you should be able to simply add more and more of them with no consequences, right? Turns out that’s not quite true, and we talk about why today. We discuss how an overabundance of characters can clog down a narrative, when … read more »
Podcast
Before a game can even start, there must be a seed of inspiration, something that gets a GM’s creative energy flowing. Inspiration is just as important once the game has started, because something must motivate the GM to spend hours crafting a story for the … read more »
Podcast
Running a game is hard work, and GMs can burn out if they aren’t careful. When burnout sets in, it gets harder and harder to enjoy the game – if GMs can motivate themselves to run one at all. This week guest host Ari joins … read more »
Podcast
Guest host Ari joins us once again for the second half of our talk on long series. With such a big topic, even fitting it into a two parter was hard. This week we discuss that bogeyman of long narratives: series bloat. What is it? … read more »
Podcast
Speculative fiction readers gobble up books like they’re going out of style, so this week we set our sights on what we’ve learned from these extra long sagas. Joining us is guest host Ari, who’s read these books about a million times. Listen as we … read more »