Podcast

Every week the Mythcreants geek out about spec fic and storytelling. You can subscribe to the podcast on iTunes, Stitcher or with our xml feed: http://feeds.feedblitz.com/MythcreantsPodcast

145 – Weird RPG Mechanics

The Mythcreant Podcast

Some roleplaying games are good, some are bad, and some are just weird. This week Jonathan returns to the podcast to chat with us about the strangest RPG mechanics we’ve ever encountered. From self-sealing stomachs to lethal Perform checks, we talk about rules that leave … read more »

144 – Child Characters

The Mythcreant Podcast

It has come to our attention that humans are not born as fully formed adults, which means it’s time to talk about child characters. What’s the difference between writing kids for kids and writing kids for adults? What stories do a good job portraying the … read more »

143- Dealing With Failure

The Mythcreant Podcast

Failure occupies a strange place in roleplaying games. On the one hand, without failure success means nothing. On the other hand, no one likes failing their rolls. Why is that? This week, we talk about what should be done when the dice don’t come through. … read more »

142 – Vampires

The Mythcreant Podcast

It is time to discuss… THE VAMPYRE. Vampires are a staple of fantasy fiction, from toothy Nosferatu to wise-cracking Spike. This week, we talk about how vampires have changed over time, how to keep them interesting in a saturated market, and why they’ve always been … read more »

141 – Adapting Stories Into Roleplaying Games

The Mythcreant Podcast

We’ve all had that moment when we finish reading or watching a story and think “that would make a great roleplaying game.” But how do you turn a story into a roleplaying game? What stories actually make good roleplaying games? That’s what we’re talking about … read more »

140 – Too Many Characters

The Mythcreant Podcast

Everyone loves characters, so you should be able to simply add more and more of them with no consequences, right? Turns out that’s not quite true, and we talk about why today. We discuss how an overabundance of characters can clog down a narrative, when … read more »

139 – Game Master Inspiration

The Mythcreant Podcast

Before a game can even start, there must be a seed of inspiration, something that gets a GM’s creative energy flowing. Inspiration is just as important once the game has started, because something must motivate the GM to spend hours crafting a story for the … read more »

138 – Light Stories

The Mythcreant Podcast

Sometimes it feels like we’re up to our ears in dark and gritty reboots, but what about lighter stories? It turns out they’re not just for kids, and we’ve invited Ariel back to talk about them. We discuss why light stories can attract a wider … read more »

137 – Character Names

The Mythcreant Podcast

What’s in a name? If you’re telling a story, a lot. Special guest Ariel returns to talk with us about how to name characters and what mistakes to avoid. We discuss how descriptive a character’s name should be, the value of using mundane-sounding names, and … read more »

136 – Game Master Burnout

The Mythcreant Podcast

Running a game is hard work, and GMs can burn out if they aren’t careful. When burnout sets in, it gets harder and harder to enjoy the game – if GMs can motivate themselves to run one at all. This week guest host Ari joins … read more »

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