Roleplaying

Six Unstated Expectations for Roleplaying

Women in elaborate carnival mask and custom puts a finger to her lips

When new players are introduced to roleplaying games, they are usually encouraged to do whatever their characters would do in the narrative. If only it were that simple. While getting into character is a great thing, the best roleplayers balance it against what their group expects … read more »

Why Mouse Guard Handles Failure Better Than Any Other RPG

A mouse watching as fire spreads.

I’ve written about Mouse Guard’s qualities before. It’s one of my favorite systems, from its core dice mechanic to its setting and flavor. But some things are better appreciated with a bit of perspective, and so it is with Mouse Guard’s failure rules. After years … read more »

Running Cosmic Horror in D&D

questions and answer talk bubbles

Do you guys have advice for portraying cosmic horror in D&D specifically? I know it isn’t the best game for horror, but it’s all my RPG group is willing to play. -Torchbug Read more »

187 – Party Composition

The Mythcreant Podcast

How many wizards should a party have? What about fighters? Does it even matter? That’s right, this week we’re talking about party composition in roleplaying games. Well, mostly in roleplaying games. We touch on other mediums too. Listen as we discuss which games require a … read more »

Customizing a Campaign for Your Players

A woodworker shaping a chair leg.

Whenever I join an RPG campaign as a player rather than the GM, there’s one thing I want more than anything else: a story about me. Me specifically. I want to feel like my character was indispensable to the story, that no other character could … read more »

186 – RPG Villains

The Mythcreant Podcast

Making a villain for your roleplaying campaign is always tricky. You want them to be intimidating and fun to fight, so the natural instinct is to spend a lot of time fleshing them out. But what if your players don’t like that villain? Then you’ve … read more »

184 – Children and RPGs

The Mythcreant Podcast

Have you heard about this new thing called children? They’re a sort of small human, and everyone thinks they’re a big deal. But how do you play RPGs with them? What sort of special considerations does it take, and what kind of challenges are you … read more »

Five Settings That Are Great for Roleplaying

The members of the 5th expedition gathered around a camera.

Have you ever been reading or watching a story and enjoyed the setting so much that you wanted to experience it for yourself? Thanks to roleplaying games, you can! Using an established setting for your campaign is a time-honored tradition; it lets the players experience … read more »

181 – Planning Your Campaign for Social Justice

The Mythcreant Podcast

Social justice is important in all storytelling mediums, but it can be especially critical in RPGs, where the barrier between player and character is thinnest. Ambushing a player with something harmful can ruin your evening, possibly the whole campaign, and cause real harm to your … read more »

Should You Design a Robust Structure For Your Game?

Workers building the Empire State Building.

Most roleplaying games on the market these days take a laissez-faire approach to play. The system will provide detailed rules for character creation and probably combat, but once play actually starts, everything is put in the group’s hands. Any structure a system might have is … read more »

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