294 – Developing Story Ideas

The Mythcreant Podcast

You have an idea. It is beautiful and amazing and awesome. Now what? How do you take this idea and turn it into a story? That’s our topic for this week, and hopefully we can shed some light on this tricky situation. We talk about … read more »

293 – Titles

The Mythcreant Podcast

Every story needs to be called something, but the title you choose shouldn’t be a last-minute afterthought. Titles are a vital tool for communicating with the audience well before they turn the first page. But how does that communication work? What makes some titles better … read more »

Seven Ways Jokes Can Sabotage Your Story

When skillfully done, jokes add a lot of novelty to both light and dark works. However, many storytellers have sacrificed their stories on the altar of comedy. If you’ve got a funny bone, watch out for these seven problems. Read more »

The Terrible Movie Climaxes From Marvel’s Phase One

An unconscious Tony surrounded by Thor, Captain America, and Hulk.

Gather round, ye olde Mythcreants fans, for we must once again discuss the climactic turning points of popular stories. Last time, I did all nine of the main Star Wars films, which made for a rather hefty article. This time, we’re looking at the MCU, … read more »

Nine Options for High Stakes Conflicts Without Violence

In Kip and the Age of Wonderbeasts, a young woman stands with her guitar in front of the nose of a giant monkey

Whether you’re avoiding violence, looking to switch things up, or just don’t like writing fight scenes, it’s useful to have options for important conflicts that don’t involve the hero maiming or killing something. To that end, let’s go over some likely contenders. With each option, … read more »

289 – Character Flaws

The Mythcreant Podcast

What would you say your greatest weakness is? Are you too honest? Too hardworking? Too punctual? Sheesh, this character flaw stuff is harder than it looks. That’s why we’ve devoted an entire episode to talking about it. We discuss what character flaws are, how they … read more »

Why Structures Like The Hero’s Journey Don’t Work

Luke, Obi-Wan, Han, and Chewy gaze at the Death Star as their ship is sucked into it

Storytellers love structures like The Hero’s Journey, the 15 beats of Save the Cat, or just the traditional three acts that both The Hero’s Journey and Save the Cat are built around. But time and again I’ve seen writers follow them and get a complete … read more »

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