Storytelling

Removing the Creeps From Romance

For as long as we can remember, storytellers have depicted idealized romances that would translate to abusive, unhealthy relationships in real life. Now audiences are starting to catch on, and anyone who wants their story to last has to update old conventions. Read more »

Four Ways to Limit Magic & Technology

A DoD photo of a robot trying to open a door.

While powerful spells and gadgets are fun to imagine, they can do serious harm to a story. Once you add a transporter or summon giant eagles, it becomes too easy for the protagonists to overcome challenges. Luckily, there are many ways to reduce the impact of … read more »

How Team Rocket Villains Ruin Stories

I invoke the terrible memories of Team Rocket because they are the most extreme example of something that pervades a lot of other stories: recurring villains who simply lose their potency as time goes on. This can ruin an otherwise great story. Read more »

19 – Character Death

The Mythcreant Podcast

Chris, Oren, and Mike discuss the great dilemma of whether or not to kill a character. They describe the storytelling problems created by this dilemma, and question the difference between good character deaths and bad ones. Read more »

Seven Ways to Make Your Story More Powerful

An important part of revising any story is looking at each event and asking yourself how it can be more effective. If you think any of your conflicts are feeling “blah” or your emotional moments are falling flat, use this checklist to make them pack more punch. Read more »

18 – Subverting Expectations

The Mythcreant Podcast

Oren, Chris, and Mike talk about breaking conventions in stories. They discuss works that offer delightful surprises to their audience, and contrast them with works that simply fail expectations. They also talk about Star Trek. A lot. Read more »

Three Things That Will Make Your Characters Deeper

Creating interesting characters with depth is hard. It doesn’t take long for your audience to discover everything there is to know about a shallow character; adding depth will keep your reader engaged and invested. Here are three tools you can use to make deeper characters. Read more »

Four Steps for Making Campaigns Into Written Stories

Good roleplaying campaigns get the creative juices flowing for both GMs and players. So it’s no surprise that many people want to make written stories out of their best moments of tabletop. But roleplaying and writing are mediums with very important differences. If you’re looking … read more »

Your Plot Is a Fractal

Have you ever wondered how to plot a series of novels instead of just one? Or how to structure a single event that takes only half a scene? If so, I have good news for you: you never have to be confused by scale again. … read more »

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