Storytelling

291 – Compelling Character Motivations

The Mythcreant Podcast

Why is your hero doing what they’re doing? Do you know? Do they know? If not, then you might have a problem with character motivation, but don’t worry, we’re here to help. This episode is all about figuring out what drives your character, what pushes … read more »

Nine Options for High Stakes Conflicts Without Violence

In Kip and the Age of Wonderbeasts, a young woman stands with her guitar in front of the nose of a giant monkey

Whether you’re avoiding violence, looking to switch things up, or just don’t like writing fight scenes, it’s useful to have options for important conflicts that don’t involve the hero maiming or killing something. To that end, let’s go over some likely contenders. With each option, … read more »

289 – Character Flaws

The Mythcreant Podcast

What would you say your greatest weakness is? Are you too honest? Too hardworking? Too punctual? Sheesh, this character flaw stuff is harder than it looks. That’s why we’ve devoted an entire episode to talking about it. We discuss what character flaws are, how they … read more »

Why Structures Like The Hero’s Journey Don’t Work

Luke, Obi-Wan, Han, and Chewy gaze at the Death Star as their ship is sucked into it

Storytellers love structures like The Hero’s Journey, the 15 beats of Save the Cat, or just the traditional three acts that both The Hero’s Journey and Save the Cat are built around. But time and again I’ve seen writers follow them and get a complete … read more »

The Nine Star Wars Movie Climaxes, Compared

Being a blockbuster juggernaut, Star Wars is where a lot of storytellers get their inspiration. Lots of writers want to emulate the trench run’s intense excitement or the emotional pathos of Luke confronting Kylo Ren on the salt planes of Crait. As such, today we’ll … read more »

286 – Character Death Revisited

The Mythcreant Podcast

Sometimes, characters die. In some stories, characters die a lot. But is this good for the story? Does it add gravitas and realism, or is it just a cheap way to ruin everyone’s day? We discussed this topic way back in the day, but we’ve … read more »

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