Characters

Analysis

Six Characters Siloed Into a Separate Story

Eleven eating waffles in the woods.

The more characters in a story, the greater burden it is under. Ideally, each character’s narrative will weave together into the throughline, but that doesn’t always happen. Instead, stories often fracture under the pressure of an oversize cast, splitting off into unrelated plots. In the most … read more »

Podcast

186 – RPG Villains

The Mythcreant Podcast

Making a villain for your roleplaying campaign is always tricky. You want them to be intimidating and fun to fight, so the natural instinct is to spend a lot of time fleshing them out. But what if your players don’t like that villain? Then you’ve … read more »

Storytelling

Accounting for Character Identification

Harry Potter wearing the sorting hat

Most principles of character likability work for a broad audience. But when a reader identifies with a character in your story, it can alter likability in ways that are difficult to predict. What’s more, every reader could identify with a different character, creating highly varied … read more »

Podcast

185 – Favorite Video Game Characters

The Mythcreant Podcast

This may surprise you, but we play video games, and often those video games have characters that we like. But why do we like those characters? What makes a character come off the screen and stick in our memory? That’s what we’re talking about today, … read more »

Storytelling

Understanding Character Karma

Lady Justice sits with her sword, holding up her scales

Character karma is a useful concept that helps us understand how to craft stories that are engaging and satisfying. While I’ve mentioned the concept in many other places, it’s overdue for a full article on the ways it affects our stories. First, what is character … read more »

Podcast

177 – Creating Character Chemistry

The Mythcreant Podcast

Characters that spend a lot of time together need to have a certain spark, a certain pop, a certain fizz. They need to interact in such a way that makes us want to see them interact more. That’s character chemistry, and it’s what we’re talking … read more »

Writing

Giving Your Hero Sympathetic Problems

Frodo stares at the one ring in the glow of mount doom

Making your protagonist a relatable underdog is a great way to encourage your audience to bond with them. Unfortunately, it’s easy for this effort to go wrong. Instead of feeling sympathy for your hero, the audience might think your character is whiny and unpleasant. The narration … read more »

Podcast

169 – Character Competence

The Mythcreant Podcast

We talk a lot about character competence, and one of our listeners had to remind us that we’d never really explained what that means. So this week, we explain ourselves. We talk about what competence means, why it’s important, and how competent various characters should … read more »

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