Dice Pools

Roleplaying

Five Advantages of Pass-Fail Dice Pools

In the nearly half a century since Dungeons and Dragons first emerged from the primal war-gaming soup, game designers have gifted us with a plethora of different core dice mechanics. Most of them can be separated into two broad categories: static dice and dice pools. … read more »

Podcast

117 – Core Dice Mechanics, Part Two

The Mythcreant Podcast

We had so much to say about dice mechanics last week that we could have made it into two episodes. So, we did! Welcome to part two, where Chris describes a system so weird it sounds like an April Fools’ joke, Oren revels in rolling … read more »

Podcast

116 – Core Dice Mechanics, Part One

The Mythcreant Podcast

Roll to understand game mechanics, because today we’re talking about core dice mechanics. This aspect of a game’s rules can sometimes get overshadowed by flashier combat and spell mechanics, but the way a game rolls dice is essential. So essential that we had way too … read more »

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