Game Master Tips

Roleplaying

Kicking Off Your Campaign Right

Your campaign is lined up and ready to play. World and plot notes are organized. Calendar dates are reserved for the coming months. Players are fidgeting, waiting to roll dice. Now it feels like everything is riding on that first session. Here’s how to give your game … read more »

Podcast

36 – Crafting Effective NPCs

The Mythcreant Podcast

Oren, Chris, and Mike discuss making NPCs that are helpful to the game. They share tips on how to save time making them, how to use them to better develop the PCs, and what not to do if you want players to like them. Read more »

Roleplaying

Advice for Running Your First Campaign

It’s time. You’ve been on the player side of the table for long enough. You’re ready to take the plunge and GM your own game for the very first time. The traditional wisdom, if there is such a thing for roleplaying games, is to run a few one-shots first, but I don’t hold with that. Read more »

Roleplaying

Weaving Great Campaign Plotlines

You’re ready to sit down and write the plot for your masterpiece, but writing a campaign isn’t the same as writing a one-shot adventure. You have the time to build the stakes at a relaxed pace, explore the expansive campaign world, and cultivate relationships with the cast of … read more »

Podcast

32 – Keeping Order at the Gaming Table

The Mythcreant Podcast

Oren, Mike, and Chris discuss how to handle misbehavior during a roleplaying session, particularly when removing troublemakers isn’t an option. They provide tips for dealing with players that bully, argue, or cheat, and preventing problems before they happen.  Read more »

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