Magic

Podcast

197 – Supernatural High School Drama

The Mythcreant Podcast

Pay attention, everyone! Class is now in session, and I hope you have done your homework as well as found a date for prom. That’s right, this week we’re talking about high school, but specifically supernatural stories that take place in high school. We’ll discuss … read more »

Worldbuilding

Making Teleportation Work in Your Story

Geordi and Ro transporting in Star Trek: The Next Generation

Known by different names, teleportation is the ability to instantly transport oneself from one location to another. Through the years and across mediums, characters have wielded this magnificent power and filled us with envy at the convenience it provides. In particular, it makes for a … read more »

Q&A

Should I Use a Masquerade?

questions and answer talk bubbles

I’m writing fantasy for the first time, specifically historical fantasy, and I was wondering if I should keep the magical and mundane worlds separate like in Harry Potter, or fully integrate them like in Sorcerer to the Crown. What are the pros and cons of … read more »

Worldbuilding

Creating a Magic System for Superpowers

Anime showing man with creepy mask

Since I posted my instructions on creating rational magic systems years ago, I’ve gotten questions from readers on how to make their magic systems more rational. I found that in many of these cases, the asker was creating a magic system that was more like … read more »

Podcast

159 – Magic Items

The Mythcreant Podcast

Golden rings with writing that appears in the flame, bags that are bigger on the inside, and glowy screwdrivers that supposedly work on sound waves. This week, we’re talking about magic items. Specifically, magic items that aren’t weapons or armor. Mostly. We discuss what role … read more »

Worldbuilding

Six Tips to Make Your Fantasy Setting More Immersive

Fantasy can transport us to beautiful worlds where ancient gods walk the land and magic flows through the air. Or it can transport us to grim and gritty worlds where basic survival is a struggle and everything is covered in mud. Either way, a fantasy world should sweep the audience away, making … read more »

Podcast

157 – Magic Classifications

The Mythcreant Podcast

Where does Evocation end and Abjuration begin? Should a fireball require Prime magic? What even are Charms? That’s right, this week we’re talking about how different settings classify magic, from novels to RPGs to video games. We discuss the purpose behind dividing magic in the … read more »

Worldbuilding

How to Create an Eclectic Magic System

A magic system is rational if it follows a consistent set of metaphysical laws. This consistency prevents plot holes, reduces the need for foreshadowing, and makes magic feel less contrived. Unfortunately, some magic systems are easier to rationalize than others. Read more »

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