Space

Podcast

306 – Transportation in Spec Fic

The Mythcreant Podcast

Before your hero can clock in for a space 9 to 5, they first have to commute to work. To do that, they’ll need a rocket, space elevator, steam train, or maybe just a horse. That’s right, this episode is all about moving people, but … read more »

Storytelling

Five Tips for Creating an Engaging Space Battle

Space battles are an important aspect of science fiction, especially space opera, and we want them to be engaging. At first blush, that might sound easy. Space battles have hyperdrives and torpedoes and lasers, oh my. How could that not be engaging? But it’s harder than you … read more »

Podcast

156 – Space Opera vs Science

The Mythcreant Podcast

Space opera has always had a tenuous relationship with science, from sound in space to the main deflector dish. But as scientific awareness spreads among writers and readers alike, these problems are getting worse. Join us for a discussion of the issues that face space … read more »

Worldbuilding

Five Plausible Scenarios for Planetary Evacuation

We scifi authors love to write stories about abandoning Earth and colonizing space. We also love to write scientifically plausible stories. This is a problem, because most stories about evacuating our home planet are wildly implausible. Most planetary evacuation scenarios don’t work for two main reasons. The … read more »

Podcast

95 – Good Elements From Terrible Stories

The Mythcreant Podcast

Do even the worst train wrecks have something good to take from them? We will find out as Chris, Oren, and returning guest Graham sort through a long list of awful stories looking for the slightest gems. Sometimes it’s a character that’s better than the … read more »

Podcast

92 – Fantasy in Space

The Mythcreant Podcast

While there isn’t exactly a hard line that separates science fiction from fantasy, there are elements that most people will identify with one genre or the other. Elves and wizards are considered fantasy, outer space is considered scifi. So what happens when you mix them … read more »

Podcast

79 – Scifi Roleplaying Systems

The Mythcreant Podcast

Do you like dice? Do you like science fiction? Then what could be better than mixing them together? This week, our hosts talk about science fiction roleplaying games, which turn out to be a little thinner on the ground than their fantasy counterparts. Listen for … read more »

Analysis

Five More Illogical Design Choices in Spaceships

The Outlaw Star, a ship with close combat arms.

Last time, we looked at some of the illogical designs of various ships in our favorite science fiction franchises. This week, we’re doing it again! Science fiction churns out illogical designs faster than a Rube Goldberg factory, so we have plenty to choose from. Keep … read more »

Analysis

Five Illogical Design Choices in Spaceships

Most science fiction authors do not have the credentials to actually design a spaceship. Even authors of hard scifi have to handwave a few things that our current technology has no answer for. Instead of striving pointlessly for exact realism, we usually design our ships … read more »

Worldbuilding

Five Obstacles to a Realistic Interstellar Empire

From Star Wars’ aptly named Galactic Empire to Star Trek’s United Federation of Planets, interstellar civilizations are a pillar of science fiction. Somehow, humanity breaks the light-speed barrier and reaches the stars. Maybe we’ll meet some aliens along the way, maybe not. Either way, our … read more »

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