Space

Worldbuilding

Five Plausible Scenarios for Planetary Evacuation

We scifi authors love to write stories about abandoning Earth and colonizing space. We also love to write scientifically plausible stories. This is a problem, because most stories about evacuating our home planet are wildly implausible. Most planetary evacuation scenarios don’t work for two main reasons. The … read more »

Podcast

95 – Good Elements From Terrible Stories

The Mythcreant Podcast

Do even the worst train wrecks have something good to take from them? We will find out as Chris, Oren, and returning guest Graham sort through a long list of awful stories looking for the slightest gems. Sometimes it’s a character that’s better than the … read more »

Podcast

79 – Scifi Roleplaying Systems

The Mythcreant Podcast

Do you like dice? Do you like science fiction? Then what could be better than mixing them together? This week, our hosts talk about science fiction roleplaying games, which turn out to be a little thinner on the ground than their fantasy counterparts. Listen for … read more »

Analysis

Five More Illogical Design Choices in Spaceships

The Outlaw Star, a ship with close combat arms.

Last time, we looked at some of the illogical designs of various ships in our favorite science fiction franchises. This week, we’re doing it again! Science fiction churns out illogical designs faster than a Rube Goldberg factory, so we have plenty to choose from. Keep … read more »

Analysis

Five Illogical Design Choices in Spaceships

Most science fiction authors do not have the credentials to actually design a spaceship. Even authors of hard scifi have to handwave a few things that our current technology has no answer for. Instead of striving pointlessly for exact realism, we usually design our ships … read more »

Worldbuilding

Five Obstacles to a Realistic Interstellar Empire

From Star Wars’ aptly named Galactic Empire to Star Trek’s United Federation of Planets, interstellar civilizations are a pillar of science fiction. Somehow, humanity breaks the light-speed barrier and reaches the stars. Maybe we’ll meet some aliens along the way, maybe not. Either way, our … read more »

Worldbuilding

Five Uses of Real Science in The Expanse

If you’re not already familiar with it, The Expanse is a science fiction series by James S. A. Corey,* with an upcoming television adaptation on Syfy. It’s a sprawling, epic story of political intrigue in space, with five books already out and more on the … read more »

Worldbuilding

Designing Aliens From an Alternate Earth

Avatar's Pandora, complete with flying blue beasties and pretty forest waterfall.

From the little green men of Mars to the rubber foreheads of Star Trek, aliens persist as a tried-and-true staple of science fiction. Though the concept of alien life isn’t unrealistic, scifi representations are almost always implausible. We’ve recently deduced that Earth-like planets should number … read more »

Worldbuilding

Eight Natural Phenomena to Use in Your Stories

If you’ve ever stared at a blank page trying to come up with a first sentence, then you know how useful it can be to have something to jump-start your story, a kernel around which the narrative can form. That spark can be a plot hook, or it can be something just outside your door. Read more »

Worldbuilding

Designing Your Spaceship

Star Trek has the Enterprise. Star Wars has the Millenium Falcon. Battlestar Galactica has… Battlestar Galactica. Each of these ships fulfills a different purpose and so has a different design. If your work features an important spaceship, then this is something you have to think about. Read more »

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