Story Games


90 – GMing for Beginners

The Mythcreant Podcast

The game master has a lot of responsibilities. They choose the system, they stay up late planning the story, they help the players come up with character concepts. It’s intimidating to the inexperienced, but it doesn’t have to be. Join us this week as Mike … read more »


Using Conflict to Revive Your Story Game

In many roleplaying games, it’s the GM’s job to get the level of conflict just right. They provide the goons with guns kicking down doors, giving the players a common antagonist to unite against. A GM gives a story momentum. In a GM-less story game, … read more »


Metrofinál Makes God Mode Interesting

Metrofinál Transantiago, by Jonathan Walton, is a story game about the apocalypse. Not a minor disaster, the complete end of days. Eight bodhisattvas—people of such unimaginable spiritual power that they are essentially gods—are wandering the world as it crumbles into ashes. Their task: pave the … read more »


The Deep Forest Subverts Destructive Tropes

The Deep Forest is a reinterpretation of The Quiet Year, a mapmaking game about a small post-apocalyptic community’s struggle to survive in a harsh environment. But in this game, it’s a community of monsters, who have just driven invading humans off of their land. Read more »

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