World of Darkness

Podcast

71 – Character Customization

The Mythcreant Podcast

We’ve had deep and meaningful topics for long enough; it’s time to argue about roleplaying mechanics! In today’s episode, we explore the ways some systems let you build whatever character you like, while others make you play the game how the designers mean for you … read more »

Podcast

68 – Deep Worldbuilding Part 2

The Mythcreant Podcast

Mike brings Chris and Oren back for a deeper dive into the depths of deep worldbuilding. Did we mention this topic was deep? Tune in for further discussions of what aspects of worldbuilding are successful for long running stories and what stories are best suited … read more »

Roleplaying

Three Types of Roleplaying Mechanics

When I mention mechanics in a roleplaying game, most people will think about attacking with a sword or using magic to blast their enemies off the face of reality. That’s not what we’re talking about today. Instead, it’s time to examine the rules that govern … read more »

Roleplaying

Structured vs Free Form Character Creation

When designers sit down to create the character generation section of a roleplaying game, they must decide where on the scale of structured to free form they want to fall. The question is a difficult one with no obvious answer. At one extreme are systems … read more »

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