Podcast

117 – Core Dice Mechanics, Part Two

The Mythcreant Podcast

We had so much to say about dice mechanics last week that we could have made it into two episodes. So, we did! Welcome to part two, where Chris describes a system so weird it sounds like an April Fools’ joke, Oren revels in rolling … read more »

Writing

Ten Ways to Switch Up Your Sentences

Fiction is made of people doing things, and the standard “protagonist verb object” is a strong way to write that. But if you structure all your sentences that way, you’ll have a monotonous mess on your hands. When that happens, it can be a struggle to inject some life into stale phrasing. To keep your head from hitting the desk, I have some quick ideas you can use. Read more »

Podcast

116 – Core Dice Mechanics, Part One

The Mythcreant Podcast

Roll to understand game mechanics, because today we’re talking about core dice mechanics. This aspect of a game’s rules can sometimes get overshadowed by flashier combat and spell mechanics, but the way a game rolls dice is essential. So essential that we had way too … read more »

Analysis

Five Stories Afraid of Their Own Premise

Every story has a premise that shapes what will happen. Some premises are good, like “a neglected orphan goes to a secret school for wizards.” Some premises are bad, like “a teenager gets into an abusive relationship with a vampire.” But no matter if the … read more »

Storytelling

Depicting Internal Conflicts

External conflicts are obvious to the audience and easy for storytellers to conceptualize. The hero either defeats the villain or they get beat; they either convince the jury or they are thrown in jail. But while these conflicts are usually the first thing that new storytellers reach … read more »

Podcast

115 – Surprise Villains

The Mythcreant Podcast

Which one of the hosts will turn out to be evil this week? Surprise, none of us are villains! Or perhaps we all are, since we threw in spoilers for Shield and Child of Light without any warning. How rude. This week, we talk about … read more »

Writing

Five Perspective Mistakes to Avoid

Narrative perspective comes in many forms. In first-person limited, the narrator and the protagonist are one and the same, and the audience knows only what the character knows. In third-person omniscient, the narrator is free to rain down information from on high and use whatever voice … read more »

Worldbuilding

Choosing a Weapon for Your Hero

Tausug weapons

Every story revolves around some type of conflict, but speculative fiction usually prefers physical fights. Yes, the sword is the queen, and hand-to-hand is king, but why not be a little creative? Let’s dive into the process of choosing the best weapon for your protagonist. Read more »

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