Writing

Establishing Important Characters

A story is not the people or things in it, or even the events that occur. It is a fully-expressed person, facing a particular set of challenges, operating within a specific worldview. When you don’t fully understand your story, it’s difficult to find the right … read more »

Worldbuilding

Adding Dance to Your Fictional Culture

All human cultures include dancing – with the possible exception of groups that specifically forbid it. Not only is dancing intrinsic to our nature, but it’s an amazingly versatile activity. Dreaming up some dances can add a splash of realism and interest to your creative … read more »

Roleplaying

Kicking Off Your Campaign Right

Your campaign is lined up and ready to play. World and plot notes are organized. Calendar dates are reserved for the coming months. Players are fidgeting, waiting to roll dice. Now it feels like everything is riding on that first session. Here’s how to give your game … read more »

Writing

Seven Tips for Receiving Feedback

Practically no one can sell a first draft, and frankly you shouldn’t try. First drafts do not represent your best work. They’re full of grammatical errors, plot holes, missing scenes, and all manner of other problems. So, how do you go from that to something people pay money to read? The answer is feedback. Read more »

Podcast

36 – Crafting Effective NPCs

The Mythcreant Podcast

Oren, Chris, and Mike discuss making NPCs that are helpful to the game. They share tips on how to save time making them, how to use them to better develop the PCs, and what not to do if you want players to like them. Read more »

Worldbuilding

Tweaking Your World’s Geology

Waimea Canyon, Kauai, Hawaii

Chances are your world is built on something.  If it’s anything like Earth, your characters are living in a thin veneer of air and water sandwiched between a dark, unforgiving void and a churning sea of white-hot iron. We’ve already looked at what’s above; now let’s … read more »

Writing

Five Books on Writing Fantasy, Compared

Of the many books on writing, almost all are for a mainstream audience. Instead of stoking a fantasy writer’s enthusiasm, they can kill it with example after example featuring the humdrum lives of Harry and Sally. That’s why we need genre-specific guidance from time to time. Read more »

Roleplaying

Advice for Running Your First Campaign

It’s time. You’ve been on the player side of the table for long enough. You’re ready to take the plunge and GM your own game for the very first time. The traditional wisdom, if there is such a thing for roleplaying games, is to run a few one-shots first, but I don’t hold with that. Read more »

Roleplaying

Six Overpowered Weapons in Roleplaying Games

We’ve talked before about overpowered character abilities, but that was only scratching the surface of all the balance issues that roleplaying games wrestle with. It’s one thing to have character options that are more powerful than they should be, but what about the weapons those … read more »

Follow Us

Facebooktwittergoogle_pluspinterestrsstumblr

Get Our Email Newsletter

We'll send our best work every month.