Analysis

Five Rules for Retelling Old Stories

Humans have been retelling old stories for as long as there have been old stories to retell, as the current plethora of Hollywood remakes can attest. On its own, this isn’t a surprise. There are only so many kinds of stories, and it’s much easier … read more »

Storytelling

Is It Plot?

New storytellers often have trouble telling the difference between “things happening” and “a story unfolding.” Without the ability to turn events into plots, there is no story, and audience will quickly become bored and spend their time elsewhere. Luckily, plots only need a few basic … read more »

Podcast

28 – Space Captains

The Mythcreant Podcast

Oren, Chris, and Mike talk about captains in futuristic space settings. They discuss how captains make effective protagonists, list their favorite and least favorite captain characters, and ask why so many space captains are obsessed with antiques. Read more »

Roleplaying

Four Reasons to Start Your Campaign Right Now

Gamemastering a roleplaying campaign is hard. Also, the sky is blue, and two plus two equals four. Because running a game is so difficult, there’s a natural tendency to delay getting one started. There’s always a schedule conflict or just a bit more to plan, but … read more »

Storytelling

How to Create an Unhappy Ending

Throughout your story, your audience will cheer for your hero as she struggles against the villains. There will be many losses and gains, until it’s time for the final battle. You know your audience will leave satisfied if your hero knocks the bad guy out of the park. But what if you want her to fail? Read more »

Worldbuilding

Obeying the Celestial Speed Limit

As a genre, science fiction frequently runs roughshod over the hard limits of the universe as we currently understand them. Above all else, science fiction writers consistently forget, hand wave away, or blatantly ignore what is perhaps the most foundational rule in the universe: nothing … read more »

Science!

Six Problems With Realistic Space Battles

Who doesn’t love giant space battles with lasers and missiles and shields? Some of our most riveting science fiction has come from spaceships trying to destroy each other. Unfortunately, things get complicated when you introduce real science into the equation. Read more »

Storytelling

Staying in Your Character’s Shoes

Grasping the outlook of a character is difficult for any storyteller, but it can be especially difficult in speculative fiction. If your hero is an alien living on another planet, her perspective will be vastly different from yours, and there won’t be any aliens from her planet you can interview. Read more »

Podcast

27 – Worlds of Good and Evil

The Mythcreant Podcast

Oren, Chris, and Mike discuss how black and white morality is built into worlds, particularly through magic systems. They examine how good and evil are represented in different stories, and question the difference between light and dark magic. Read more »

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